TTWO
$232.34
Take-Two Interactive
$2.84
1.24%
Earnings Details
4th Quarter March 2025
Thursday, May 15, 2025 4:05:00 PM
Tweet Share Watch
Summary

Take-Two Interactive Misses

Take-Two Interactive (TTWO) reported a 4th Quarter March 2025 loss of $21.08 per share on revenue of $1.6 billion. The consensus earnings estimate was $1.08 per share on revenue of $1.6 billion. The Earnings Whisper number was $1.17 per share. Revenue grew 13.1% on a year-over-year basis.

The company said it expects first quarter net bookings of $1.25 billion to $1.30 billion. The current consensus revenue estimate is $1.28 billion for the quarter ending June 30, 2025.

Take-Two Interactive Software, Inc. is a developer, marketer and publisher of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K.

Results
Reported Earnings
($21.08)
Earnings Whisper
$1.17
Consensus Estimate
$1.08
Reported Revenue
$1.58 Bil
Revenue Estimate
$1.55 Bil
Growth
Earnings Growth
Revenue Growth
Guidance
Power Rating
Grade
Earnings Release

Take-Two Interactive Software, Inc. Reports Results for Fourth Quarter and Fiscal Year 2025

$1.58 billion fourth quarter Net Bookings

$5.65 billion fiscal year 2025 Net Bookings

Initial outlook for fiscal 2026 includes Net Bookings of $5.9 to $6.0 billion

NEW YORK--(BUSINESS WIRE)--Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today reported results for the fourth quarter and fiscal year 2025, ended March 31, 2025. For further information, please see the fourth quarter and fiscal 2025 results slide deck posted to the Company’s investor relations website at take2games.com/ir.

CEO Comments

“We achieved outstanding results in our 2025 Fiscal Year, with each of our labels contributing meaningfully to our performance. Our Fiscal 2026 outlook reflects continuing positive momentum, with Net Bookings guidance of $5.9 to $6.0 billion. As we bring our exciting lineup to market, including Grand Theft Auto VI in Fiscal 2027, we expect to achieve record levels of Net Bookings that will establish a new baseline for our business and set us on a path of enhanced profitability.”

Fourth Quarter Fiscal 2025 Financial and Operational Highlights

  • Total Net Bookings* grew 17% to $1.58 billion, as compared to $1.35 billion during last year’s fiscal fourth quarter.
    • Net Bookings from recurrent consumer spending** increased 14% and accounted for 77% of total Net Bookings.
    • The largest contributors to Net Bookings were NBA® 2K25, Grand Theft Auto® Online and Grand Theft Auto V, Civilization® VII, Toon Blast™, our hyper-casual mobile portfolio, Match Factory!™, Empires & Puzzles™, Red Dead Redemption® 2 and Red Dead Online, and WWE® 2K25.

  • GAAP net revenue increased 13% to $1.58 billion, as compared to $1.40 billion in last year’s fiscal fourth quarter.
    • Recurrent consumer spending** increased 9% and accounted for 76% of total GAAP net revenue.
    • The largest contributors to GAAP net revenue were NBA 2K25 and NBA 2K24, Grand Theft Auto Online and Grand Theft Auto V, Civilization VII, Toon Blast, our hyper-casual mobile portfolio, Match Factory!, Empires & Puzzles, Red Dead Redemption 2 and Red Dead Online, and WWE 2K25.

  • GAAP net loss was $3.73 billion, or $21.08 per share, as compared to $2.90 billion, or $17.02 per share, for the comparable period last year.

  • Our GAAP results include impairment charges of (i) $3.55 billion related to goodwill and (ii) $176.3 million for acquisition-related intangible assets.

Fourth Quarter Fiscal Year 2025 Financial Results

The following data is used internally by the Company’s management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial results in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

 

Three Months Ended March 31, 2025

 

 

 

 

Financial Data

in millions

 

Statement of Operations

 

Change in deferred net revenue and related cost of revenue

 

Stock-based compensation

 

Business Reorganization

 

Amortization and impairment of acquired intangibles

 

Business acquisition

 

Other (a)

GAAP

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Total net revenue

 

$1,582.5

 

(1.0)

 

 

 

 

 

 

 

 

 

 

Cost of revenue

 

779.2

 

 

 

(0.8)

 

 

 

(303.8)

 

 

 

 

Gross profit

 

803.3

 

(1.0)

 

0.8

 

 

 

303.8

 

 

 

 

Operating expenses

 

4,580.2

 

 

 

(78.8)

 

(17.1)

 

(55.3)

 

(3,574.9)

 

 

(Loss) income from operations

 

(3,776.9)

 

(1.0)

 

79.6

 

17.1

 

359.1

 

3,574.9

 

 

Interest and other, net

 

(22.2)

 

1.5

 

 

 

 

 

 

 

2.1

 

0.6

(Loss) gain on fair value adjustments, net

 

(2.8)

 

 

 

 

 

 

 

 

 

1.6

 

1.2

(Loss) income before income taxes

 

(3,801.9)

 

0.5

 

79.6

 

17.1

 

359.1

 

3,578.5

 

1.8

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP

 

 

 

 

 

 

 

 

 

 

 

 

 

 

EBITDA

 

161.0

 

0.5

 

79.6

 

17.1

 

 

 

31.3

 

1.8

  • The above table utilizes a management tax rate of 18%
  • Fully diluted share count in order to calculate management diluted net income per share 179.0 million

(a) Other includes adjustments for (i) the revaluation of the Turkish Lira against the U.S. Dollar and (ii) fair value adjustments related to certain equity investments.

Fiscal Year 2025 Financial and Operational Highlights

  • Total Net Bookings* grew 6% to $5.65 billion, as compared to $5.33 billion during last fiscal year.
    • Net Bookings from recurrent consumer spending** increased 7% and accounted for 80% of total Net Bookings.
    • The largest contributors to Net Bookings were NBA 2K25 and NBA 2K24, Grand Theft Auto Online and Grand Theft Auto V, Toon Blast, our hyper-casual mobile portfolio, Match Factory!, Empires & Puzzles, Red Dead Redemption 2 and Red Dead Online, Words With Friends, and Toy Blast.

  • GAAP net revenue increased 5% to $5.63 billion, as compared to $5.35 billion during last fiscal year.
    • Recurrent consumer spending** increased 5% and accounted for 79% of total GAAP net revenue.
    • The largest contributors to GAAP net revenue were NBA 2K24 and NBA 2K25, Grand Theft Auto Online and Grand Theft Auto V, Toon Blast, our hyper-casual mobile portfolio, Match Factory!, Empires & Puzzles, Red Dead Redemption 2 and Red Dead Online, Civilization VII, and Words With Friends.

  • GAAP net loss was $4.48 billion, or $25.58 per share, as compared to $3.74 billion, or $22.01 per share, for the comparable period last year.

  • Our GAAP results include impairment charges of (i) $3.55 billion related to goodwill and (ii) $176.3 million for acquisition-related intangible assets.

* Net Bookings is our operational metric and defined as the net amount of products and services sold digitally or sold-in physically during the period, and includes licensing fees, merchandise, in-game advertising, strategy guides and publisher incentives.
** Recurrent consumer spending is generated from ongoing consumer engagement and includes virtual currency, add-on content, in-game purchases and in-game advertising.

Fiscal Year 2025 Financial Results

The following data is used internally by the Company’s management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial results in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

 

Twelve Months Ended March 31, 2025

 

 

 

 

Financial Data

in millions

 

Statement of Operations

 

Change in deferred net revenue and related cost of revenue

 

Stock-based compensation

 

Impact of business reorganization

 

Amortization and impairment of acquired intangibles

 

Business acquisition

 

Other (a)

GAAP

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Total net revenue

 

$5,633.6

 

14.4

 

 

 

 

 

 

 

 

 

 

Cost of revenue

 

2,571.4

 

 

 

(9.4)

 

 

 

(814.3)

 

 

 

 

Gross profit

 

3,062.2

 

12.9

 

9.4

 

 

 

814.3

 

 

 

 

Operating expenses

 

7,453.3

 

 

 

(314.5)

 

(106.5)

 

(108.3)

 

(3,638.6)

 

 

(Loss) income from operations

 

(4,391.1)

 

12.9

 

323.9

 

106.5

 

922.6

 

3,638.6

 

 

Interest and other, net

 

(93.3)

 

3.5

 

 

 

 

 

 

 

8.4

 

12.1

(Loss) gain on fair value adjustments, net

 

(6.9)

 

 

 

 

 

 

 

 

 

3.3

 

3.6

(Loss) income before income taxes

 

(4,491.3)

 

16.4

 

323.9

 

106.5

 

922.6

 

3,650.4

 

15.6

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP

 

 

 

 

 

 

 

 

 

 

 

 

 

 

EBITDA

 

199.1

 

16.4

 

323.9

 

106.5

 

 

 

96.9

 

15.6

  • The above table utilizes a management tax rate of 18%
  • Fully diluted share count in order to calculate management diluted net income per share 177.4 million

(a) Other includes adjustments for (i) the revaluation of the Turkish Lira against the U.S. Dollar and (ii) fair value adjustments related to certain equity investments.

Outlook for Fiscal 2026

Take-Two is providing its initial outlook for the fiscal year ending March 31, 2026 and fiscal first quarter ending June 30, 2025.

Fiscal Year Ending March 31, 2026

The Company is also providing selected data, which is used internally by its management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

 

Fiscal Year Ending March 31, 2026

 

 

 

 

Financial Data

$ in millions except for per share amounts

 

Outlook (b)

 

Change in deferred net revenue and related cost of revenue

 

Stock-based compensation

 

Amortization of acquired intangibles

 

Other (c)

GAAP

 

 

 

 

 

 

 

 

 

 

Total net revenue

 

$5,950 to $6,050

 

(50)

 

 

 

 

 

 

Cost of revenue

 

$2,519 to $2,545

 

10

 

(13)

 

(632)

 

 

Operating expenses

 

$3,780 to $3,800

 

 

 

(332)

 

(68)

 

 

Interest and other, net

 

$99

 

 

 

 

 

 

 

(6)

(Loss) income before income taxes

 

$(448) to $(394)

 

(60)

 

345

 

700

 

6

Net loss

 

$(499) to $(439)

 

 

 

 

 

 

 

 

Net loss per share

 

$(2.79) to $(2.45)

 

 

 

 

 

 

 

 

Net cash from operating activities

 

approximately $130

 

 

 

 

 

 

 

 

Capital expenditures

 

approximately $140

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP (d)

 

 

 

 

 

 

 

 

 

 

EBITDA

 

$508 to $562

 

(60)

 

345

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operational Metric

 

 

 

 

 

 

 

 

 

 

Net Bookings

 

$5,900 to $6,000

 

 

 

 

 

 

 

 

  • Management reporting tax rate anticipated to be 18%
  • Share count used to calculate GAAP net loss per share is expected to be 179.1 million
  • Share count used to calculate management reporting diluted net income per share is expected to be 181.5 million

(b) The individual components of the financial outlook may not foot to the totals, as the Company does not expect actual results for every component to be at the low end or high end of the outlook range simultaneously.
(c) Other includes adjustments for deferred financing costs associated with our debt.
(d) The Company is no longer reporting Adjusted Unrestricted Operating Cash Flow, as certain cash that was previously restricted is no longer required to be restricted.

First Quarter Ending June 30, 2025

The Company is also providing selected data, which is used internally by its management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

 

Three Months Ending June 30, 2025

 

 

 

 

Financial Data

$ in millions except for per share amounts

 

Outlook (b)

 

Change in deferred net revenue and related cost of revenue

 

Stock-based compensation

 

Amortization of acquired intangibles

 

Other (c)

GAAP

 

 

 

 

 

 

 

 

 

 

Total net revenue

 

$1,350 to $1,400

 

(100)

 

 

 

 

 

 

Cost of revenue

 

$544 to $562

 

(10)

 

(2)

 

(158)

 

 

Operating expenses

 

$908 to $918

 

 

 

(81)

 

(17)

 

 

Interest and other, net

 

$23

 

 

 

 

 

 

 

(1)

(Loss) income before income taxes

 

$(125) to $(103)

 

(90)

 

83

 

175

 

1

Net loss

 

$(139) to $(115)

 

 

 

 

 

 

 

 

Net loss per share

 

$(0.78) to $(0.65)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP

 

 

 

 

 

 

 

 

 

 

EBITDA

 

$114 to $136

 

(90)

 

83

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operational Metric

 

 

 

 

 

 

 

 

 

 

Net Bookings

 

$1,250 to $1,300

 

 

 

 

 

 

 

 

  • Management reporting tax rate is anticipated to be 18%
  • Share count used to calculate GAAP net loss per share is expected to be 178.1 million
  • Share count used to calculate management reporting diluted net income per share is expected to be 180.4 million

(b) The individual components of the financial outlook may not foot to the totals, as the Company does not expect actual results for every component to be at the low end or high end of the outlook range simultaneously.
(c) Other includes adjustments for deferred financing costs associated with our debt.

Key assumptions and dependencies underlying the Company’s outlook include: a continuation of the current economic backdrop; the timely delivery of the titles included in this financial outlook; continued growth in the installed base of PlayStation 5 and Xbox Series X|S, as well as engagement on Xbox One and PlayStation 4; the ability to develop and publish products that capture market share for these current generation systems while also leveraging opportunities on PC, mobile and other platforms; factors affecting our performance on mobile, such as player acquisition costs; our ongoing focus on our live services portfolio and new game pipeline; and stable foreign exchange rates. See also “Cautionary Note Regarding Forward Looking Statements” below.

Product Releases

The following have been released since January 1, 2025:

Label

Product

Platforms

Release Date

2K

Sid Meier's Civilization VII

PS5, PS4, Xbox Series X|S, Xbox One, PC, Switch

February 11, 2025

2K

PGA TOUR 2K25

PS5, Xbox Series X|S, PC

February 28, 2025

Zynga

Color Block Jam

iOS, Android

March 3, 2025

2K

WWE 2K25

PS5, PS4, Xbox Series X|S, Xbox One, PC

March 14, 2025

2K

Civilization VII VR

Meta Quest 3 and 3S

April 11, 2025

Take-Two's future lineup announced to-date includes:

Label

Product

Platforms

Release Date

2K

Civilization VII

Switch 2

June 5, 2025

2K

Mafia: The Old Country

PS5, Xbox Series X|S, PC

August 8, 2025

2K

Borderlands 4

PS5, Xbox Series X|S, PC

September 12, 2025

2K

WWE 2K Mobile

Netflix

Fall 2025

2K

NBA 2K26

TBA

Fiscal 2026

2K

WWE 2K26

TBA

Fiscal 2026

Rockstar Games

Grand Theft Auto VI

PS5, Xbox Series X|S

May 26, 2026

2K

Borderlands 4

Switch 2

TBA

Zynga

CSR 3

iOS, Android

TBA

Ghost Story Games

Judas

PS5, Xbox Series X|S, PC

TBA

2K

Project ETHOS

TBA

TBA

Conference Call

Take-Two will host a conference call today at 4:30 p.m. Eastern Time to review these results and discuss other topics. The call can be accessed by dialing (800) 715-9871 or (646) 307-1963 (conference ID: 1162777). A live listen-only webcast of the call will be available by visiting http://ir.take2games.com and a replay will be available following the call at the same location.

Non-GAAP Financial Measure

In addition to reporting financial results in accordance with U.S. generally accepted accounting principles (GAAP), the Company uses a Non-GAAP measure of financial performance: EBITDA, which is defined as GAAP net income (loss) excluding interest income (expense), provision for (benefit from) income taxes, depreciation expense, and amortization and impairment of acquired intangibles. The Company is no longer reporting Adjusted Unrestricted Operating Cash Flow, as certain cash that was previously restricted is no longer required to be restricted.

The Company’s management believes it is important to consider EBITDA, in addition to net income, as it removes the effect of certain non-cash expenses, debt-related charges, and income taxes. Management believes that, when considered together with reported amounts, EBITDA is useful to investors and management in understanding the Company’s ongoing operations and in analysis of ongoing operating trends and provides useful additional information relating to the Company’s operations and financial condition.

This Non-GAAP financial measure is not intended to be considered in isolation from, as a substitute for, or superior to, GAAP results. This Non-GAAP financial measure may be different from similarly titled measures used by other companies. In the future, Take-Two may also consider whether other items should also be excluded in calculating this Non-GAAP financial measure used by the Company. Management believes that the presentation of this Non-GAAP financial measure provides investors with additional useful information to measure Take-Two's financial and operating performance. In particular, this measure facilitates comparison of our operating performance between periods and may help investors to understand better the operating results of Take-Two. Internally, management uses this Non-GAAP financial measure in assessing the Company's operating results and in planning and forecasting. A reconciliation of this Non-GAAP financial measure to the most comparable GAAP measure is contained in the financial tables to this press release.

Final Results

The financial results discussed herein are presented on a preliminary basis; final data will be included in Take-Two’s Annual Report on Form 10-K for the period ended March 31, 2025.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our products are designed for console gaming systems, mobile, including smartphones and tablets, and PC. We deliver our products through physical retail, digital download, online platforms, and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.'s ("Take-Two," the "Company," "we," "us," or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "should," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for our future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks, and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including risks relating to the timely release and significant market acceptance of our games; the risks of conducting business internationally, including as a result of unforeseen geopolitical events; the impact of changes in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; factors affecting our mobile business, such as player acquisition costs; and the ability to maintain acceptable pricing levels on our games.

Other important factors and information are contained in the Company's most recent Annual Report on Form 10-K, including the risks summarized in the section entitled "Risk Factors," the Company’s most recent Quarterly Report on Form 10-Q, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

 

TAKE-TWO INTERACTIVE SOFTWARE, INC.

CONSOLIDATED STATEMENTS OF OPERATIONS

(in millions, except per share amounts)

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended March 31,

 

Twelve Months Ended March 31,

 

 

 

2025

 

 

 

2024

 

 

 

2025

 

 

 

2024

 

Net revenue:

 

 

 

 

 

 

 

 

Game

 

$

1,473.8

 

 

$

1,260.6

 

 

$

5,167.5

 

 

$

4,693.5

 

Advertising

 

 

108.7

 

 

 

138.8

 

 

 

466.1

 

 

 

656.1

 

Total net revenue

 

 

1,582.5

 

 

 

1,399.4

 

 

 

5,633.6

 

 

 

5,349.6

 

Cost of revenue:

 

 

 

 

 

 

 

 

Product costs

 

 

205.1

 

 

 

210.7

 

 

 

821.1

 

 

 

756.6

 

Game intangibles

 

 

303.0

 

 

 

474.7

 

 

 

811.0

 

 

 

1,301.1

 

Internal royalties

 

 

156.1

 

 

 

78.1

 

 

 

405.4

 

 

 

397.6

 

Licenses

 

 

124.7

 

 

 

78.6

 

 

 

365.8

 

 

 

305.8

 

Software development costs and royalties

 

 

(9.7

)

 

 

88.2

 

 

 

168.1

 

 

 

346.7

 

Cost of revenue

 

 

779.2

 

 

 

930.3

 

 

 

2,571.4

 

 

 

3,107.8

 

Gross profit

 

 

803.3

 

 

 

469.1

 

 

 

3,062.2

 

 

 

2,241.8

 

Selling and marketing

 

 

402.1

 

 

 

448.8

 

 

 

1,683.7

 

 

 

1,550.2

 

Research and development

 

 

297.8

 

 

 

245.5

 

 

 

1,005.2

 

 

 

948.2

 

General and administrative

 

 

230.2

 

 

 

175.0

 

 

 

883.3

 

 

 

716.1

 

Depreciation and amortization

 

 

87.8

 

 

 

42.9

 

 

 

229.4

 

 

 

171.2

 

Goodwill impairment

 

 

3,545.2

 

 

 

2,176.7

 

 

 

3,545.2

 

 

 

2,342.1

 

Business reorganization

 

 

17.1

 

 

 

93.3

 

 

 

106.5

 

 

 

104.6

 

Total operating expenses

 

 

4,580.2

 

 

 

3,182.2

 

 

 

7,453.3

 

 

 

5,832.4

 

Loss from operations

 

 

(3,776.9

)

 

 

(2,713.1

)

 

 

(4,391.1

)

 

 

(3,590.6

)

Interest and other, net

 

 

(22.2

)

 

 

(24.6

)

 

 

(93.3

)

 

 

(103.6

)

Loss on fair value adjustments, net

 

 

(2.8

)

 

 

(6.9

)

 

 

(6.9

)

 

 

(8.6

)

Loss before income taxes

 

 

(3,801.9

)

 

 

(2,744.6

)

 

 

(4,491.3

)

 

 

(3,702.8

)

(Benefit from) provision for income taxes

 

 

(75.7

)

 

 

158.4

 

 

 

(12.4

)

 

 

41.4

 

Net loss

 

$

(3,726.2

)

 

$

(2,903.0

)

 

$

(4,478.9

)

 

$

(3,744.2

)

 

 

 

 

 

 

 

 

 

Loss per share:

 

 

 

 

 

 

 

 

Basic and diluted loss per share

 

$

(21.08

)

 

$

(17.02

)

 

$

(25.58

)

 

$

(22.01

)

Weighted average shares outstanding

 

 

 

 

 

 

 

 

Basic

 

 

176.8

 

 

 

170.6

 

 

 

175.1

 

 

 

170.1

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC.

CONSOLIDATED BALANCE SHEETS

(in millions, except per share amounts)

 

March 31, 2025

 

March 31, 2024

ASSETS

 

 

 

Current assets:

 

 

 

Cash and cash equivalents

$

1,456.1

 

 

$

754.0

 

Short-term investments

 

9.4

 

 

 

22.0

 

Restricted cash and cash equivalents

 

14.9

 

 

 

252.1

 

Accounts receivable, net of allowances of $1.6 and $1.2 at March 31, 2025 and 2024, respectively

 

771.1

 

 

 

679.7

 

Software development costs and licenses

 

80.8

 

 

 

88.3

 

Contract assets

 

80.8

 

 

 

85.0

 

Prepaid expenses and other

 

402.8

 

 

 

378.6

 

Total current assets

 

2,815.9

 

 

 

2,259.7

 

Fixed assets, net

 

443.8

 

 

 

411.1

 

Right-of-use assets

 

326.1

 

 

 

325.7

 

Software development costs and licenses, net of current portion

 

1,892.6

 

 

 

1,446.5

 

Goodwill

 

1,057.3

 

 

 

4,426.4

 

Other intangibles, net

 

2,336.0

 

 

 

3,060.6

 

Long-term restricted cash and cash equivalents

 

88.2

 

 

 

95.9

 

Other assets

 

220.8

 

 

 

191.0

 

Total assets

$

9,180.7

 

 

$

12,216.9

 

LIABILITIES AND STOCKHOLDERS' EQUITY

 

 

 

Current liabilities:

 

 

 

Accounts payable

$

194.7

 

 

$

195.9

 

Accrued expenses and other current liabilities

 

1,127.6

 

 

 

1,062.6

 

Deferred revenue

 

1,083.5

 

 

 

1,059.5

 

Lease liabilities

 

61.5

 

 

 

63.8

 

Short-term debt, net

 

1,148.5

 

 

 

24.6

 

Total current liabilities

 

3,615.8

 

 

 

2,406.4

 

Long-term debt, net

 

2,512.6

 

 

 

3,058.3

 

Non-current deferred revenue

 

25.4

 

 

 

42.9

 

Non-current lease liabilities

 

383.3

 

 

 

387.3

 

Non-current software development royalties

 

93.6

 

 

 

102.1

 

Deferred tax liabilities, net

 

259.6

 

 

 

340.9

 

Other long-term liabilities

 

152.7

 

 

 

211.1

 

Total liabilities

$

7,043.0

 

 

$

6,549.0

 

 

 

 

 

Stockholders' equity:

 

 

 

Preferred stock, $0.01 par value, 5.0 shares authorized: no shares issued and outstanding at March 31, 2025 and 2024

 

 

 

 

 

Common stock, $0.01 par value, 300.0 and 300.0 shares authorized; 200.8 and 194.5 shares issued and 177.1 and 170.8 outstanding at March 31, 2025 and 2024, respectively

 

2.0

 

 

 

1.9

 

Additional paid-in capital

 

10,312.0

 

 

 

9,371.6

 

Treasury stock, at cost; 23.7 and 23.7 common shares at March 31, 2025 and 2024, respectively

 

(1,020.6

)

 

 

(1,020.6

)

(Accumulated Deficit) / Retained earnings

 

(7,058.8

)

 

 

(2,579.9

)

Accumulated other comprehensive loss

 

(96.9

)

 

 

(105.1

)

Total stockholders' equity

$

2,137.7

 

 

$

5,667.9

 

Total liabilities and stockholders' equity

$

9,180.7

 

$

12,216.9

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC.

CONSOLIDATED STATEMENTS OF CASH FLOWS

(in millions)

 

 

 

 

 

 

 

Twelve Months Ended March 31,

 

 

 

2025

 

 

 

2024

 

Operating activities:

 

 

 

 

Net loss

 

$

(4,478.9

)

 

$

(3,744.2

)

Adjustments to reconcile net (loss) income to net cash provided by operating activities:

 

 

 

 

Amortization and impairment of software development costs and licenses

 

 

333.8

 

 

 

292.7

 

Stock-based compensation

 

 

324.0

 

 

 

335.6

 

Noncash lease expense

 

 

59.5

 

 

 

61.1

 

Amortization and impairment of intangibles

 

 

922.6

 

 

 

1,418.9

 

Depreciation

 

 

153.9

 

 

 

135.5

 

Goodwill impairment

 

 

3,545.2

 

 

 

2,342.1

 

Interest expense

 

 

167.3

 

 

 

140.6

 

Deferred income taxes

 

 

139.5

 

 

 

(150.4

)

Fair value adjustments

 

 

6.9

 

 

 

8.6

 

Other, net

 

 

24.8

 

 

 

30.5

 

Changes in assets and liabilities, net of effect from purchases of businesses:

 

 

 

 

Accounts receivable

 

 

(105.0

)

 

 

83.7

 

Software development costs and licenses

 

 

(691.6

)

 

 

(603.4

)

Prepaid expenses, other current and other non-current assets

 

 

11.9

 

 

 

(154.7

)

Deferred revenue

 

 

6.8

 

 

 

(11.8

)

Accounts payable, accrued expenses and other liabilities

 

 

(465.9

)

 

 

(200.9

)

Net cash used in operating activities

 

 

(45.2

)

 

 

(16.1

)

Investing activities:

 

 

 

 

Change in bank time deposits

 

 

12.6

 

 

 

19.8

 

Sale and maturities of available-for-sale securities

 

 

 

 

 

146.9

 

Divestitures

 

 

32.7

 

 

 

 

Purchases of fixed assets

 

 

(169.4

)

 

 

(141.7

)

Purchase of long-term investments

 

 

(21.1

)

 

 

(18.5

)

Business acquisitions

 

 

6.5

 

 

 

(18.1

)

Other

 

 

(12.8

)

 

 

(16.6

)

Net cash used in investing activities

 

 

(151.5

)

 

 

(28.2

)

Financing activities:

 

 

 

 

Tax payment related to net share settlements on restricted stock awards

 

 

 

 

 

(94.1

)

Issuance of common stock

 

 

77.3

 

 

 

39.4

 

Cost of debt

 

 

(5.4

)

 

 

(10.3

)

Repayment of debt

 

 

 

 

 

(1,339.6

)

Payment for settlement of convertible notes

 

 

(8.3

)

 

 

 

Proceeds from issuance of debt

 

 

598.9

 

 

 

1,348.9

 

Payment of contingent earn-out consideration

 

 

(12.0

)

 

 

(35.7

)

Net cash provided by (used in) financing activities

 

 

650.5

 

 

 

(91.4

)

Effects of foreign currency exchange rates on cash, cash equivalents, and restricted cash and cash equivalents

 

 

3.4

 

 

 

3.1

 

Net change in cash, cash equivalents, and restricted cash and cash equivalents

 

 

457.2

 

 

 

(132.6

)

Cash, cash equivalents, and restricted cash and cash equivalents, beginning of year (1)

 

 

1,102.0

 

 

 

1,234.6

 

Cash, cash equivalents, and restricted cash equivalents, end of year (1)

 

$

1,559.2

 

 

$

1,102.0

 

 

(1) Cash, cash equivalents and restricted cash and cash equivalents shown on our Consolidated Statements of Cash Flow includes amounts in the Cash and cash equivalents, Restricted cash and cash equivalents, and Long-term restricted cash and cash equivalents on our Consolidated Balance Sheet.

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

Net Revenue and Net Bookings by Geographic Region, Distribution Channel, and Platform Mix

 

 

(in millions)

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended

March 31, 2025

 

Three Months Ended

March 31, 2024

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by geographic region

 

 

 

 

 

 

 

 

United States

 

$

946.1

 

60

%

 

$

861.4

 

62

%

International

 

 

636.4

 

40

%

 

 

538.0

 

38

%

Total Net revenue

 

$

1,582.5

 

100

%

 

$

1,399.4

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by geographic region

 

 

 

 

 

 

 

 

United States

 

$

961.1

 

61

%

 

$

818.8

 

61

%

International

 

 

620.4

 

39

%

 

 

530.0

 

39

%

Total Net Bookings

 

$

1,581.5

 

100

%

 

$

1,348.8

 

100

%

 

 

 

 

 

 

 

 

 

Three Months Ended

March 31, 2025

 

Three Months Ended

March 31, 2024

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by distribution channel

 

 

 

 

 

 

 

 

Digital online

 

$

1,525.6

 

96

%

 

$

1,335.2

 

95

%

Physical retail and other

 

 

56.9

 

4

%

 

 

64.2

 

5

%

Total Net revenue

 

$

1,582.5

 

100

%

 

$

1,399.4

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by distribution channel

 

 

 

 

 

 

 

 

Digital online

 

$

1,528.7

 

97

%

 

$

1,291.6

 

96

%

Physical retail and other

 

 

52.8

 

3

%

 

 

57.2

 

4

%

Total Net Bookings

 

$

1,581.5

 

100

%

 

$

1,348.8

 

100

%

 

 

 

 

 

 

 

 

 

Three Months Ended

March 31, 2025

 

Three Months Ended

March 31, 2024

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by platform

 

 

 

 

 

 

 

 

Mobile

 

$

747.7

 

48

%

 

$

715.1

 

51

%

Console

 

 

591.2

 

37

%

 

 

568.7

 

41

%

PC and other

 

 

243.6

 

15

%

 

 

115.6

 

8

%

Total Net revenue

 

$

1,582.5

 

100

%

 

$

1,399.4

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by platform

 

 

 

 

 

 

 

 

Mobile

 

$

730.1

 

46

%

 

$

708.3

 

53

%

Console

 

 

601.7

 

38

%

 

 

527.4

 

39

%

PC and other

 

 

249.7

 

16

%

 

 

113.1

 

8

%

Total Net Bookings

 

$

1,581.5

 

100

%

 

$

1,348.8

 

100

%

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

Net Revenue and Net Bookings by Geographic Region, Distribution Channel, and Platform Mix

 

 

(in millions)

 

 

 

 

 

 

 

 

 

 

 

Twelve Months Ended

March 31, 2025

 

Twelve Months Ended

March 31, 2024

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by geographic region

 

 

 

 

 

 

 

 

United States

 

$

3,406.8

 

60

%

 

$

3,279.2

 

61

%

International

 

 

2,226.8

 

40

%

 

 

2,070.4

 

39

%

Total Net revenue

 

$

5,633.6

 

100

%

 

$

5,349.6

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by geographic region

 

 

 

 

 

 

 

 

United States

 

$

3,445.8

 

61

%

 

$

3,247.4

 

61

%

International

 

 

2,202.2

 

39

%

 

 

2,085.6

 

39

%

Total Net Bookings

 

$

5,648.0

 

100

%

 

$

5,333.0

 

100

%

 

 

 

 

 

 

 

 

 

Twelve Months Ended

March 31, 2025

 

Twelve Months Ended

March 31, 2024

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by distribution channel

 

 

 

 

 

 

 

 

Digital online

 

$

5,431.8

 

96

%

 

$

5,112.2

 

96

%

Physical retail and other

 

 

201.8

 

4

%

 

 

237.4

 

4

%

Total Net revenue

 

$

5,633.6

 

100

%

 

$

5,349.6

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by distribution channel

 

 

 

 

 

 

 

 

Digital online

 

$

5,457.2

 

97

%

 

$

5,097.3

 

96

%

Physical retail and other

 

 

190.8

 

3

%

 

 

235.7

 

4

%

Total Net Bookings

 

$

5,648.0

 

100

%

 

$

5,333.0

 

100

%

 

 

 

 

 

 

 

 

 

Twelve Months Ended

March 31, 2025

 

Twelve Months Ended

March 31, 2024

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by platform

 

 

 

 

 

 

 

 

Mobile

 

$

2,942.0

 

52

%

 

$

2,748.0

 

51

%

Console

 

 

2,099.1

 

37

%

 

 

2,167.3

 

41

%

PC and other

 

 

592.5

 

11

%

 

 

434.3

 

8

%

Total Net revenue

 

$

5,633.6

 

100

%

 

$

5,349.6

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by platform

 

 

 

 

 

 

 

 

Mobile

 

$

2,872.0

 

51

%

 

$

2,757.7

 

52

%

Console

 

 

2,167.4

 

38

%

 

 

2,149.8

 

40

%

PC and other

 

 

608.6

 

11

%

 

 

425.5

 

8

%

Total Net Bookings

 

$

5,648.0

 

100.0

%

 

$

5,333.0

 

100

%

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

ADDITIONAL DATA

(in millions)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended March 31, 2025

Net revenue

 

Cost of revenue- Product costs

 

Cost of revenue - Game intangibles

 

Cost of revenue- Internal royalties

 

Cost of revenue- Licenses

 

Cost of revenue- Software development costs and royalties

 

Selling and marketing

As reported

$

1,582.5

 

 

$

205.1

 

 

$

303.0

 

 

$

156.1

 

 

$

124.7

 

 

$

(9.7

)

 

$

402.1

 

Net effect from deferred revenue and related cost of revenue

 

(1.0

)

 

 

(1.2

)

 

 

 

 

 

 

(1.3

)

 

 

2.5

 

 

 

Stock-based compensation

 

 

 

 

 

 

 

 

 

 

 

(0.8

)

 

 

(24.3

)

Amortization and impairment of acquired intangibles

 

 

 

(0.8

)

 

 

(303.0

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended March 31, 2025

Research and development

 

General and administrative

 

Depreciation and amortization

 

Goodwill impairment

 

Business reorganization

 

Interest and other, net

 

Loss on fair value adjustments, net

As reported

$

297.8

 

 

$

230.2

 

 

$

87.8

 

 

$

3,545.2

 

 

$

17.1

 

 

$

(22.2

)

 

$

(2.8

)

Net effect from deferred revenue and related cost of revenue

 

 

 

 

 

 

 

 

 

 

 

1.5

 

 

 

Stock-based compensation

 

(23.5

)

 

 

(31.0

)

 

 

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

(7.2

)

 

 

 

 

(48.1

)

 

 

 

 

 

 

 

 

Acquisition related expenses

 

(2.4

)

 

 

(27.3

)

 

 

 

 

(3,545.2

)

 

 

 

 

2.1

 

 

 

1.6

 

Impact of business reorganization

 

 

 

 

 

 

 

 

 

(17.1

)

 

 

 

 

Other

 

 

 

 

 

 

 

 

 

 

 

0.6

 

 

 

1.2

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended March 31, 2024

Net revenue

 

Cost of revenue - Product costs

 

Cost of revenue - Game intangibles

 

Cost of revenue- Internal royalties

 

Cost of revenue- Licenses

 

Cost of revenue- Software development costs and royalties

 

Selling and marketing

As reported

$

1,399.4

 

 

$

210.7

 

 

$

474.7

 

 

$

78.1

 

 

$

78.6

 

 

$

88.2

 

 

$

448.8

 

Net effect from deferred revenue and related cost of revenue

 

(50.7

)

 

 

(0.3

)

 

 

 

 

 

 

(1.4

)

 

 

(1.7

)

 

 

Stock-based compensation

 

 

 

 

 

 

 

 

 

 

 

(3.9

)

 

 

(22.5

)

Amortization and impairment of acquired intangibles

 

 

 

(1.6

)

 

 

(474.7

)

 

 

 

 

 

 

 

 

(1.6

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended March 31, 2024

Research and development

 

General and administrative

 

Depreciation and amortization

 

Goodwill impairment

 

Business reorganization

 

Interest and other, net

 

Loss on fair value adjustments, net

As reported

$

245.5

 

 

$

175.0

 

 

$

42.9

 

 

$

2,176.7

 

 

$

93.3

 

 

$

(24.6

)

 

$

(6.9

)

Net effect from deferred revenue and related cost of revenue

 

 

 

 

 

 

 

 

 

 

 

2.0

 

 

 

Stock-based compensation

 

(25.0

)

 

 

(29.2

)

 

 

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

(7.2

)

 

 

 

 

(8.9

)

 

 

 

 

 

 

 

 

Acquisition related expenses

 

(0.5

)

 

 

12.5

 

 

 

 

 

(2,176.7

)

 

 

 

 

1.9

 

 

 

3.3

 

Impact of business reorganization

 

 

 

 

 

 

 

 

 

(93.3

)

 

 

 

 

Other

 

 

 

 

 

 

 

 

 

 

 

6.8

 

 

 

3.4

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

ADDITIONAL DATA

(in millions)

Twelve Months Ended March 31, 2025

Net revenue

 

Cost of revenue - Product costs

 

Cost of revenue - Game intangibles

 

Cost of revenue- Internal royalties

 

Cost of revenue- Licenses

 

Cost of revenue- Software development costs and royalties

 

Selling and marketing

As reported

$

5,633.6

 

 

$

821.1

 

 

$

811.0

 

 

$

405.4

 

 

$

365.8

 

 

$

168.1

 

 

$

1,683.7

 

Net effect from deferred revenue and related cost of revenue

 

14.4

 

 

 

(0.9

)

 

 

 

 

 

 

0.4

 

 

 

2.0

 

 

 

Stock-based compensation

 

 

 

 

 

 

 

 

 

 

 

(9.4

)

 

 

(92.4

)

Amortization and impairment of acquired intangibles

 

 

 

(3.2

)

 

 

(811.0

)

 

 

 

 

 

 

 

 

(4.1

)

Acquisition related expenses

 

 

 

 

 

 

 

 

 

 

 

 

 

(0.3

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Twelve Months Ended March 31, 2025

Research and development

 

General and administrative

 

Depreciation and amortization

 

Goodwill impairment

 

Business reorganization

 

Interest and other, net

 

Loss on fair value adjustments, net

As reported

$

1,005.2

 

 

$

883.3

 

 

$

229.4

 

 

$

3,545.2

 

 

$

106.5

 

 

$

(93.3

)

 

$

(6.9

)

Net effect from deferred revenue and related cost of revenue

 

 

 

 

 

 

 

 

 

 

 

3.5

 

 

 

Stock-based compensation

 

(99.0

)

 

 

(123.2

)

 

 

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

(28.7

)

 

 

 

 

(75.5

)

 

 

 

 

 

 

 

 

Acquisition related expenses

 

(3.9

)

 

 

(89.2

)

 

 

 

 

(3,545.2

)

 

 

 

 

8.4

 

 

 

3.3

 

Impact of business reorganization

 

 

 

 

 

 

 

 

 

(106.5

)

 

 

 

 

Other

 

 

 

 

 

 

 

 

 

 

 

12.1

 

 

 

3.6

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Twelve Months Ended March 31, 2024

Net revenue

 

Cost of revenue - Product costs

 

Cost of revenue - Game intangibles

 

Cost of revenue - Internal royalties

 

Cost of revenue - Licenses

 

Cost of revenue- Software development costs and royalties

 

Selling and marketing

As reported

$

5,349.6

 

 

$

756.6

 

 

$

1,301.1

 

 

$

397.6

 

 

$

305.8

 

 

 

346.7

 

 

$

1,550.2

 

Net effect from deferred revenue and related cost of revenue

 

(16.7

)

 

 

0.6

 

 

 

 

 

 

 

(1.8

)

 

 

1.2

 

 

 

Stock-based compensation

 

 

 

 

 

 

 

 

 

 

 

(24.4

)

 

 

(95.3

)

Amortization and impairment of acquired intangibles

 

 

 

(2.4

)

 

 

(1,301.1

)

 

 

 

 

 

 

 

 

(51.0

)

Acquisition related expenses

 

 

 

 

 

 

 

 

 

10.0

 

 

 

 

 

(0.2

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Twelve Months Ended March 31, 2024

Research and development

 

General and administrative

 

Depreciation and amortization

 

Goodwill impairment

 

Business reorganization

 

Interest and other, net

 

Loss on fair value adjustments, net

As reported

$

948.2

 

 

$

716.1

 

 

$

171.2

 

 

 

2,342.1

 

 

$

104.6

 

 

$

(103.6

)

 

$

(8.6

)

Net effect from deferred revenue and related cost of revenue

 

 

 

 

 

 

 

 

 

 

 

2.0

 

 

 

Stock-based compensation

 

(104.4

)

 

 

(111.5

)

 

 

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

(28.7

)

 

 

 

 

(35.7

)

 

 

 

 

 

 

 

 

Acquisition related expenses

 

(3.5

)

 

 

(4.6

)

 

 

(1.4

)

 

 

(2,342.1

)

 

 

 

 

0.5

 

 

 

6.4

 

Impact of business reorganization

 

 

 

 

 

 

 

 

 

(104.6

)

 

 

 

 

Other

 

 

 

 

 

 

 

 

 

 

 

26.7

 

 

 

1.9

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

 

 

 

 

RECONCILIATION OF GAAP TO NON-GAAP MEASURE

 

 

 

 

(in millions)

 

 

 

 

 

 

 

 

 

 

Three Months Ended March 31,

 

Twelve Months Ended March 31,

 

 

 

2025

 

 

 

2024

 

 

 

2025

 

 

 

2024

 

Net loss

 

$

(3,726.2

)

 

$

(2,903.0

)

 

$

(4,478.9

)

 

$

(3,744.2

)

(Benefit from) provision for income taxes

 

 

(75.7

)

 

 

158.4

 

 

 

(12.4

)

 

 

41.4

 

Interest expense

 

 

18.9

 

 

 

20.3

 

 

 

68.7

 

 

 

78.3

 

Depreciation and amortization

 

 

87.8

 

 

 

42.9

 

 

 

229.4

 

 

 

171.2

 

Amortization and impairment of acquired intangibles

 

 

311.0

 

 

 

485.1

 

 

 

847.0

 

 

 

1,383.2

 

Goodwill impairment

 

 

3,545.2

 

 

 

2,176.7

 

 

 

3,545.2

 

 

 

2,342.1

 

EBITDA

 

$

161.0

 

 

$

(19.6

)

 

$

199.1

 

 

$

272.0

 

Outlook

 

 

 

 

Fiscal Year Ending March 31, 2026

Net loss

 

$(499) to $(439)

Provision for income taxes

 

$51 to $45

Interest expense

 

$90

Depreciation

 

$166

Amortization of acquired intangibles

 

$700

EBITDA

 

$508 to $562

Outlook

 

 

 

 

Three Months Ended June 30, 2025

Net loss

 

$(139) to $(115)

Provision for income taxes

 

$14 to $12

Interest expense

 

$21

Depreciation

 

$43

Amortization of acquired intangibles

 

$175

EBITDA

 

$114 to $136

 

(Investor Relations)
Nicole Shevins
Senior Vice President
Investor Relations & Corporate Communications
Take-Two Interactive Software, Inc.
(646) 536-3005
Nicole.Shevins@take2games.com

(Corporate Press)
Alan Lewis
Vice President
Corporate Communications & Public Affairs
Take-Two Interactive Software, Inc.
(646) 536-2983
Alan.Lewis@take2games.com 

Source: Take-Two Interactive